Splitter will shortly be released as a Unity Asset, available for purchase in the Unity Asset Store.
List<Collider> EntranceTriggers - A list of triggers that are used to define an entrance area. When a subscriber triggers any of these triggers, the subscriber will be evaluated to be entered into this anchor's isolated physics context. Caveat: See EntrancePriority.
player.GetComponent<Rigidbody>().AddForce(transform.forward, 1f);
player.GetComponent<SplitterSubscriber>().AppliedPhysics.AddForce(transform.forward, 1f);
player.GetComponent<Rigidbody>().velocity
player.GetComponent<SplitterSubscriber>().AppliedPhysics.velocity